Research, funding, communications (video's/trailer/photography, social media support, strategy), and advice for the exhibition SPIELEREI at SCHUNCK* - 28 augustus t/m 27 november 2016
SPIELEREI was a large-scale exhibition displaying historical and contemporary interactive works of art. The artist collective Groupe de Recherche d’Art Visuel (GRAV - 1960-1968) was its point of departure. GRAV aimed to bring art closer to their public, activating and liberating viewers with objects of art which engaged the public to ‘act’ in a playful way. The exhibition showed work, including replica's, that could be touched, manipulated and played with. At the same time SPIELEREI also leaped into the present by tracing the influence that GRAV has had on modern-day artists who are represented here by a wide diversity of work: from political engagement and painted optical illusions to the use of Virtual Reality.
With work by: GRAV (Horacio Garcia Rossi, Julio Le Parc, François Morellet, Francisco Sobrino, Joël Stein, Yvaral) Amalia Pica, Aurélien Froment, Bill Beckley, Dieter Hacker, Domenique Himmelsbach de Vries, Eberhard Fisch, Erik Joris, Frederik Duerinck & Marleine van der Werf, Gerhard von Graevenitz, Gregory Green, Gruppe X (Jürgen Wegener, Peter Thoms, Wolfgang Lukowski) Henk Peeters, Horst Rave, Horst Scheffler, Klangfiguren, Leo Bettinelli, Lukas Marstaller, Moniker, Matthijs de Bruijne, Marie-Luise Heller, Mark Brusse, Marloeke van der Vlugt, Miroslav Šutej, Pierre-Laurent Cassière, Pieter Engels, Reiner Kallhardt, Roland Schimmel, Rolf Glasmeier, Rudolf Kämmer, Urs Kiënder, Woody van Amen en Yvonne Kracht.